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Section I: General questions about the project
What is the aim of this project?
The aim of this project is to emulate the yStation 2, allowing people to y their PS2 games on a pc. This requires
having an original yStation 2 console (for the BIOS) and of course having the original games as well.
Is the project open source?
Yes, the project is open source, and it is licensed under the GNU General Public License v3.
Can I help the project?
Sure you can, please refer to this thread HERE.
Is the release package complete?
Can I y out of the box?
No, the release package is not complete.
You need to do at least 2 things before you can y:
• First, you need to put in your own BIOS. Dump your yStation 2 BIOS from your own console. The BIOS
dumper is HERE.
• Second, you need to configure the plugins in the emulator. You can use the official guide found HERE.
Section II: General questions about the emulator
What are the requirements for using this emulator?
Minimum
• Windows/Linux OS
• CPU that supports SSE2 (Pentium 4 and up, Athlon64 and up)
• GPU that supports Pixel Shaders 2.0
• 512MB RAM
mended
• Windows Vista/7/8/10 (both 32bit and 64bit supported)
• CPU: Core 2 Duo, Core i3/5/7, Phenom II (all at 3.4Ghz+)
• GPU: 8800GT or better
• 1GB RAM (2GB if on Vista / Windows 7)
Does the emulator support 4 cores?
Starting with release 1.0 we offer a speed hack that runs Vector Unit 1 on its own thread for a nice speedup. It isnt
working with every game but most titles will be fine.
GSdx in software rendering can use extra processing threads / cores for a moderate speedup.
Why is my CPU load less than 100%?
Windows load measuring looks at all available CPU cores. By the nature of multi-threading no complex software such
as PCSX2 can usefully load all cores to 100%. This does NOT mea SX2 isnt using the full power of your CPU, it is
normal.
Is SLI
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