GDC:2022年游戏行业报告(EN).pdfVIP

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The past year has seen some struggles and surprises. The ongoing pandemic has bolstered talks about permanent remote work options and unionization. Reports of toxicity and misconduct have forced the industry to take a hard look at behaviors that have run rampant for too long. It’s a time of transition—but if there’s one thing we know about game developers, it’s that they’re always up to the challenge. We asked over 2,700 game developers about their work, and their industry as a whole. We found developers are working to improve accessibility in games; they’re mixed on the viability of Steam Deck; and they have strong feelings on bringing cryptocurrency or non-fungible tokens (NFTs) into the gaming sphere. The 2022 State of the Game Industry survey is the tenth in an ongoing series of yearly reports that offer insight into the shape of the industry, marking a decade of growth and change. Thanks to all who participated for their thoughts and perspectives. PlayStation 5, Xbox Series X/S virtually neck and neck for current game development Each year, we ask game developers what platforms they’re currently developing games for, and which platforms they’ll be developing their next games for. Once again, PC has emerged as the most-popular platform for current games in development (63%) as well as next (58%) games. But when it comes to consoles, PlayStation 5 is the leading platform for current- and next-game development. Which platform(s) are you developing your current project for? (Choose all that apply) PC 63% PlayStation 5 31% Android 30% iOS 30% Xbox Series X / S 29% Xbox One (or One X) 22% PlayStation 4 (or 4 Pro) 21% Nintendo Switch 20% Mac 18% Web browser 10% VR Headsets 10% Linux 7% Google Stadia 3% Xbox Project xCloud 3% AR Headsets 2% Tabletop Games 2% PlayStation Now 1% Amazon Luna 1% Virtual Tabletop 1% Playdate 0% Other 3%

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