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外文翻译
原文
Researches and Development of Interactive
Educational Toys for Children
Sun Yingying, Guo Liyan,Zhang Zuyao
Zhejiang Sci-Tech University
Hangzhou, China
Abstract: For Oriented by the teaching philosophy game based learning, this paper carried out an in-depth research on the interactive mode of childrens educational toys.
In the research process, it attempted to build a new immersed educational-game scenario for children by using the new interactive technology so as to inspire the childrens interest in learning and exploration. The research object in this paper was an interactive educational toy-funny tap English learning machine for children. After integrating the design concept of this product from an industrial design perspective, we selected specific interactive technology and completed the engineering. Moreover, we have conducted tests of work principles and effect of usage based on the sample machine. The final result indicated that there is a promising and huge market potential to apply the new interactive technology to development of educational toys.
Keywords: Interactive Educational Toys, Interactive Design, interactive mode
INTRODUCTION
Since 1980s, human beings including the children have entered a digital age. Under the influence of the advanced information, early stage education machines, electronic building blocks, electronic wall charts, and other new toys have become childrens new favorites. With the influence of the west teaching philosophy-game based learning, parents are strongly agreed with such toys for children. These modern educational toys will become the mainstream of toy development due to their promotion of childrens learning, practical ability, creativity and imagination.
Interaction exists in all things contacted by humans, and interactive design emerged to design a kind of communication and dialogue between human and objects to minimize the cognitive conflict. As a new design theory, interactive design has a wide range of a
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