链接Blackfin处理器应用基础(2006年1月)Basics_of_Building_A_Blackfin_Application_transcript.pdf

链接Blackfin处理器应用基础(2006年1月)Basics_of_Building_A_Blackfin_Application_transcript.pdf

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链接Blackfin处理器应用基础(2006年1月)Basics_of_Building_A_Blackfin_Application_transcript

Blackfin Online Learning Development ® Presentation Title: Basics of Building a Blackfin Application Presenter Name: Joe Beauchemin Chapter 1: Introduction Subchapter 1a: Agenda Chapter 2: VisualDSP++ Build Process Subchapter 2a: Porting C Overview Subchapter 2b: Compiler Fundamentals Subchapter 2c: Linker Fundamentals Chapter 3: Controlling the Linker Subchapter 3a: Link Process Overview Subchapter 3b: LinkerDescriptionFile Subchapter 3c: How the Linker Works Subchapter 3d: Linker Optimization Subchapter 3e: Expert Linker Chapter 4: Blackfin C Programming Subchapter 4a: Overview Subchapter 4b: Using Header Files Subchapter 4c: Writing Efficient C Chapter 5: Real World Example Subchapter 5a: OggVorbis Overview Subchapter 5b: Optimizing Strategy Chapter 6: Conclusion Subchapter 5a: Summary Chapter 1: Introduction Subchapter 1a: Agenda Hello, and welcome to the basics of building a Blackfin application. My name is Joe Beauchemin, and I’m a Blackfin applications engineer at Analog Devices. ® The module that we’re going to discuss today builds upon the introduction to Visual DSP++ . In this module, we’re going to discuss what it takes to take your existing C Code and port it over to © 2006 Analog Devices, Inc. Page 1 of 17 Blackfin Online Learning Development run on a Blackfin processor. While we talk about that, we’re going to have to discuss the software development process, the build process, which goes through the compiler and linker to generate the executable code that is needed to run on the processor. We’ll discuss some “gotchas” in programming on the Blackfin specifically, and offer some basic code

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